This time around, Questor Thews has found a means to reverse the spell on Abernathy. Abernathy was turned into a Wheaten Terrier years ago by Questor, who was unable to change him back. But in order for the magic to work, he needs a catalyst: he asked Ben Holiday for the use of his medallion. But the spell goes awry, and Abernathy and the medallion change places for a magical bottle that contains a powerful demon (a darkling). Abernathy finds himself in Ben's world and in the home of Michel Ard Rhi, the ex-prince of Landover, the very man who Questor hid him from by changing him into a dog!
After the bottle is stolen by the G'home Gnomes, Ben and Willow ultimately end up going to Ben's world to try to track down Abernathy and the medallion while Questor and company continue trying to retrieve the bottle. Ben enlists the help of his former partner and good friend Miles Bennett to help find Abernathy and Michel Ard Rhi. Meanwhile Questor and company track the bottle to the Greensward, but when it is stolen again, and ends up in the hands of Nightshade, Questor decides he needs the help of Strabo to retrieve the others from Earth so they can deal with the demon once and for all.
The end of Wizard at Large is a lot of fun. First there's a ridiculous wizard battle between Questor Thews and Strabo, where Questor manages to hold his own through sheer luck. Then, just when things seem hopeless for Ben and the others (Willow is dying because she can't make her monthly change in our world, they've been detained by the police and Michel Ard Rhi is coming to charge them with the theft of the medallion), Questor comes flying in on Strabo and they escape back to Landover! Strabo is also all to happy to bring them to Nightshade, thinking he's going to watch Ben Holiday die at her hand (with the help of the demon).
But I didn't like how everything lead to that deus ex machina solution for Ben Holiday and company. They were trapped and could not get out of their circumstances. They tried a lot of different things and nearly succeed, but in the end it doesn't matter: they get caught and can't get away. It was only through the arrival of Strabo that they were able to escape. I know that the book was building to that moment (and it was, objectively, a lot of fun), but it felt so unsatisfying for their storyline.
I also found parts of this book a bit of a slog. There's a lot of chasing after things that everyone just keeps on missing (the bottle and the demon get away from Questor and company because they find the G'home Gnomes when they no longer have the bottle, then they track down the trolls who had it but the trolls killed each other, with the last one bringing it to the Lords of the Greensward, then the bottle is stolen from everyone by a completely unexpected random magical creature (a shadow wight, which had not been introduced in any way prior to this encounter), who tries to bring it to the River Master, but ends up bringing it to Nightshade after the Rivermaster uses it and decides he cannot resist its power after he uses the darkling to bring Willow's mother to him and almost kills her in the process), trying to escape from things, getting caught again (Abernathy gets away from Michel Ard Rhi with the help of a little girl, but ends up kidnapped again by him not long after getting away because he went to someone for help and they wanted to make some money off him because he's a real talking dog before helping). Ben and Willow go from one place to another with Willow quickly getting sicker and sicker - she does what she can to help, but she very nearly dies because she didn't make the change before going to Ben's world. It was only in the last 50-70 pages, where the wizard battle happens and Strabo crashes into the building to save everyone that things got fun and I wanted to keep reading.
I originally gave this book 4/5 stars when I read it many years ago. I think it deserves about a 3.5/5 (and so I will leave the book at 4/5 stars for now) - I thought it was better than The Black Unicorn (and a lot more fun), but by no means amazing.




