Monday, September 4, 2017


I used to play Magic: the Gathering a lot back in high school.  But these days, I've been more interested in the worldbuilding and flavour of Magic than the actual game.  The plane/world of Lorwyn particularly caught my attention back when it came out.  I loved how the elves were different from your regular elves (really everything seemed familiar and yet different in a fun way) and how the whole world seemed to fit together.  So I bought the Lorwyn Cycle books, which promptly have sat on my shelf for years, until I finally started reading the first one a few days ago.

The world of Lorwyn, at least according to the Lorwyn book by Cory J. Herndon and Scott McGough, is nothing like how I pictured it in my head.  The book opens with basically a massacre of an elven bridal party by some unknown force.  The world is a brutal place where people get killed constantly, either by random forces or by elves.  The elves are particularly brutal - commanding officers will kill subordinates because they can and it will send a message to the rest of the troops.

So anyway, the story mostly follows Ashling, a flamekin pilgrim who is seeking her elemental, and Rhys, an elf who loses one of his horns, becoming an eyeblight to the rest of the elven nation (or Blessed Nation, as they call themselves).  Their paths cross when Ashling is hired by Rhys's old treefolk teacher, to deliver a message to Rhys (and bring him back to the treefolk).  Along the way, Ashling picks up a trio of faeries, and a kithkin warrior who accompany her on her quest.  For his part, Rhys manages to find Maralen, the lone survivor of the bridal party, and to get the Blessed Hunters after him, wanting him (and anyone who helps him) dead.

It took me a bit to warm up to this story and the characters, but by the end I found I was quite interested in what happens.  Book 2, Morningtide, is a direct continuation of the story, so I'm excited to read it next (especially people seem to say it is a lot better than Lorwyn)!

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